artizarayvensesbrenio@gmail.com
Hi there! I create games and web projects using Unity, Unreal Engine, and modern web technologies. Let’s build something awesome!
Passionate game and web developer in the making, driven by curiosity and a love for building experiences that people enjoy.
I create worlds through Unity, Unreal Engine, C#, and C++, and bring ideas to life on the web using HTML, CSS, JavaScript, and Python. I also enjoy breaking things on purpose—Game Testing sharpen my eye for detail and problem-solving. Always leveling up my skills, collaborating with others, and taking on new challenges—whether it’s an internship, freelance project, or dev team quest. Ready to press Start on the next opportunity.
A psychological horror game that explores themes of isolation and the unknown. Experience intense atmospheric tension and immersive storytelling.
An atmospheric horror experience focusing on psychological terror and environmental storytelling. Currently in development with innovative gameplay mechanics.
A comprehensive voting system developed for WBNHS Club elections in 2024. Features secure authentication, real-time results, and user-friendly interface.
Official website for Western Bicutan National High School featuring school information, announcements, and student resources. Built with modern web technologies.
The game features nine puzzles that get progressively trickier, a multi-floor map system that updates as you go, a proper inventory management setup, and good old-fashioned zombie combat. The zombies come in four different models, each randomly dressed and skinned like they're auditioning for some kind of undead fashion show.
An atmospheric horror experience focusing on psychological terror and environmental storytelling. Currently in development with innovative gameplay mechanics.
These days, some food companies seem less interested in feeding people and more interested in running a secret Hunger Games for your stomach. What looks like a "safe" snack might actually turn into a toxic time bomb—especially when you mix it with the wrong thing. In this game, you're not just eating—you're the official taste tester. Your noble mission? Shovel down the weirdest dishes imaginable while making sure you don't, y'know… keel over. Just don't eat poison and you'll be fine… probably.
2nd Year College Student
2025–2026Best in Programming & Research
WBNHS AwardsComputer Science & Game Development
Self-Taught SkillsCurrently pursuing higher education with a focus on computer science and technology. Building a strong foundation for my career in game development and software engineering.
Completed senior high school education with excellence in computer programming and practical research. Awarded "Best in Computer Programming" and "Best in Computer Practical Research" by WBNHS.
Successfully completed junior high school, developing foundational skills in various subjects and beginning to explore technology and programming interests.
Completed elementary education, establishing the fundamental knowledge base that would support future academic and professional pursuits.
Master of suspense and psychological thrillers. I love crafting experiences that keep players on the edge of their seats, exploring the depths of fear and human psyche through immersive storytelling and atmospheric design.
Passionate about three-dimensional worlds and spatial storytelling. From intricate level design to complex character animations, I excel at bringing depth and realism to interactive experiences.
Cherished for their artistic simplicity and creative potential. I enjoy the challenge of conveying complex narratives and mechanics through pixel-perfect design and innovative 2D gameplay systems.
Awarded for outstanding performance and excellence in computer programming during senior high school. This recognition highlights dedication to mastering programming concepts and applying them in practical scenarios, setting a strong foundation for future technological endeavors.
Recognized for exceptional work in computer practical research, demonstrating innovative thinking and thorough investigation in computing topics. This achievement underscores the ability to conduct meaningful research and contribute valuable insights to the field of computer science.
Self-Taught Game Developer specializing in Unity, Unreal Engine, Godot, and Roblox Studio.
Completed over 50+ hours of Unity Learning Tutorials and Unreal Engine Courses.
Constantly exploring Game Design, Player Behavior, and Data Analytics.
Collaborated with international Clients and Students Projects.
"I don't just make games — I study what makes them unforgettable."
"Every build teaches something new, even when I've already mastered the craft."
Began my programming journey with Java, learning the fundamentals of object-oriented programming and logic building.
Created my first game prototype using Unreal Engine, exploring 3D environments and basic gameplay mechanics.
Completed my first professional game development project for a client, marking a significant milestone in my career.